__ ____ _ _ _ __ ___ __ _ _ __ / _|/ ___| | | | | '_ ` _ \ / _` | '__| |_| | _| |_| | | | | | | | (_| | | | _| |_| | _ | |_| |_| |_|\__,_|_| |_| \____|_| |_| __ __ _ ___ \ \ / /__ | |_ _ _ __ ___ ___ / _ \ \ \ / / _ \| | | | | '_ ` _ \ / _ \ | | | | \ V / (_) | | |_| | | | | | | __/ | |_| | \_/ \___/|_|\__,_|_| |_| |_|\___| \___/ =============================================================================== marfGH: Volume 0 is a sampler disc of charts, ports, and customs I've been sitting on or have published in the past two years or so. All include full stems, all difficulties, second player parts (bass/rhythm), lighting, venue, and character animations. If it worked in the base game, it works here. This disc is based on the Guitar Hero II Deluxe 1.0A alpha, with some additional features and tweaking that'll feature in that disc's 1.1 revision. As such, speedups, focus/streamer mode, the ported 360 HUD, and other such improvements are available here. My disc comes with the debug executable and GH2DX documentation for completeness and tinkering. Feel free to use these and any of my charts in your own discs if desired. SETLIST ======= All songs are guitar/bass except where specified. 01. Dope Nose (Weezer, 2002) (Amplitude rechart) 02. Bombtrack (Rage Against the Machine, 1992) (RBDLC port) 03. XLR8R [lead/rhythm] (Orbit, 2002) (FreQuency rechart) 04. Code Monkey (Jonathan Coulton, 2007) (Custom) 05. We Die Young (Alice in Chains, 1990) (RBDLC port) 06. Push (Game Boyz, 2003) (Amplitude rechart) 07. Souls for Sale (Circus Fire Scene) [lead/rhythm] (Ben Minnotte, 2006) (Custom) 08. Substitution (Silversun Pickups, 2008) (Power Gig rechart) 09. All Day and All of the Night (The Kinks, 1964, cover) (Guitar Hero: Aerosmith port) 10. Why Go (Pearl Jam, 1991) (RBDLC port) And sit tight. There will be more. Check those credits, check your memory cards... -marf mariteaux.somnolescent.net